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ExCTexture.h

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00001 /************************************************************************/
00002 /* Ex Nihlo Engine by Hermanns Christophe                                                               */
00003 /************************************************************************/
00004 /* This program is free software; you can redistribute it and/or                */
00005 /* modify it under the terms of the GNU General Public License                  */
00006 /* as published by the Free Software Foundation; either version 2               */
00007 /* of the License, or (at your option) any later version.                               */
00008 /*                                                                                                                                              */
00009 /* This program is distributed in the hope that it will be useful,              */
00010 /* but WITHOUT ANY WARRANTY; without even the implied warranty of               */
00011 /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.                                 */
00012 /*                                                                                                                                              */
00013 /* See the GNU General Public License for more details.                                 */
00014 /*                                                                                                                                              */
00015 /* You should have received a copy of the GNU General Public License    */
00016 /* along with this program; if not, write to the Free Software                  */
00017 /* Foundation, Inc., 59 Temple Place - Suite 330,                                               */
00018 /* Boston, MA  02111-1307, USA.                                                                                 */
00019 /*                                                                                                                                              */
00020 /* If you use a important part of this code please send me a mail               */
00021 /* I just want to see where my code go thks :)                                                  */
00022 /************************************************************************/
00023 
00024 /************************************************************************/
00025 /* Contact                                                              */  
00026 /************************************************************************/
00027 /* ExNihilo Website :www.ploksoftware.org                               */
00028 /*                                                                      */
00029 /* Hermanns Christophe ExNihilo creator and main programmer             */
00030 /*                                                                      */
00031 /* Mail             : Data@ploksoftware.org                                                             */
00032 /* ICQ              : 8030901                                                                                   */
00033 /* MSN Messenger    : Data_7@hotmail.com                                                                */
00034 /*                                                                      */
00035 /*                                                                      */
00036 /************************************************************************/
00037 
00038 /************************************************************************/
00039 /* File Description                                                                                             */
00040 /************************************************************************/
00041 /* File Name   :ExCTexture.h                                                                                    */
00042 /*                                                                                                                                              */
00043 /* Star Date   :03/15/2002                                                                                              */
00044 /*                                                                                                                                              */
00045 /* Last Update :06/20/2003                                              */
00046 /*                                                                                                                                              */
00047 /* File Description :                                                                                                   */
00048 /*                                                                      */
00049 /* For update of this file check : www.ploksoftware.org                 */
00050 /************************************************************************/
00051 
00052 #ifndef __EXCTEXTURE_H__
00053 #define __EXCTEXTURE_H__
00054 //------------------------------------------------------------------------
00055 //Includes
00056 //------------------------------------------------------------------------
00057 #include "ExDefine.h"
00058 //------------------------------------------------------------------------
00059 #include "Math/ExMath.h"
00060 //------------------------------------------------------------------------
00061 #include "Object/ExCObject.h"
00062 //------------------------------------------------------------------------
00063 #include "Tools/ExCImageLoader.h"
00064 //------------------------------------------------------------------------
00065 class ExCTexture : public ExCObject 
00066 {
00067 //------------------------------------------------------------------------
00068 // Variable
00069 //------------------------------------------------------------------------
00070 protected:
00071         // ARB_texture_compression
00072         PFNGLCOMPRESSEDTEXIMAGE3DARBPROC    glCompressedTexImage3DARB;
00073         PFNGLCOMPRESSEDTEXIMAGE2DARBPROC    glCompressedTexImage2DARB;
00074         PFNGLCOMPRESSEDTEXIMAGE1DARBPROC    glCompressedTexImage1DARB;
00075         PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glCompressedTexSubImage3DARB;
00076         PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glCompressedTexSubImage2DARB;
00077         PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glCompressedTexSubImage1DARB;
00078         PFNGLGETCOMPRESSEDTEXIMAGEARBPROC   glGetCompressedTexImageARB;
00079 
00080         int                     m_Anisotropy_level;
00081         bool            m_Anisotropy;
00082         bool            m_SGIS_Mimap;
00083         bool            m_ARB_Texture_Compression;
00084 
00085 public:
00086         GLuint                  m_Texture;
00087         int                     m_Compression;
00088         ExCImageLoader  *m_Image;
00089 //------------------------------------------------------------------------
00090 // Constructor // Destructor
00091 //------------------------------------------------------------------------
00092         ExCTexture(void);
00093         ExCTexture(std::string FileName);
00094         ~ExCTexture(void);
00095 //------------------------------------------------------------------------
00096 // Methode
00097 //------------------------------------------------------------------------
00098     void SetName(std::string     Name);
00099         bool LoadFile(std::string FileName);
00100         bool SaveFile(std::string FileName,int width,int height);
00101         void SetActive(void);
00102         inline GLuint GetGlTextureId(void){return m_Texture;}
00103         inline void SetAnisotropyLevel(bool state,int level){m_Anisotropy=state;m_Anisotropy_level=level;}
00104         inline void SetSGISMipMap(bool state){m_SGIS_Mimap=state;}
00105         inline void SetTextureCompression(bool state){m_ARB_Texture_Compression=state;}
00106 };
00107 //------------------------------------------------------------------------
00108 #endif //__EXCTEXTURE_H__

Généré le Tue Oct 28 12:43:33 2003 pour ExNihilo par doxygen 1.3.4