00001 /************************************************************************/ 00002 /* Ex Nihlo Engine by Hermanns Christophe */ 00003 /************************************************************************/ 00004 /* This program is free software; you can redistribute it and/or */ 00005 /* modify it under the terms of the GNU General Public License */ 00006 /* as published by the Free Software Foundation; either version 2 */ 00007 /* of the License, or (at your option) any later version. */ 00008 /* */ 00009 /* This program is distributed in the hope that it will be useful, */ 00010 /* but WITHOUT ANY WARRANTY; without even the implied warranty of */ 00011 /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. */ 00012 /* */ 00013 /* See the GNU General Public License for more details. */ 00014 /* */ 00015 /* You should have received a copy of the GNU General Public License */ 00016 /* along with this program; if not, write to the Free Software */ 00017 /* Foundation, Inc., 59 Temple Place - Suite 330, */ 00018 /* Boston, MA 02111-1307, USA. */ 00019 /* */ 00020 /* If you use a important part of this code please send me a mail */ 00021 /* I just want to see where my code go thks :) */ 00022 /************************************************************************/ 00023 00024 /************************************************************************/ 00025 /* Contact */ 00026 /************************************************************************/ 00027 /* ExNihilo Website :www.ploksoftware.org */ 00028 /* */ 00029 /* Hermanns Christophe ExNihilo creator and main programmer */ 00030 /* */ 00031 /* Mail : Data@ploksoftware.org */ 00032 /* ICQ : 8030901 */ 00033 /* MSN Messenger : Data_7@hotmail.com */ 00034 /* */ 00035 /* */ 00036 /************************************************************************/ 00037 00038 00039 /************************************************************************/ 00040 /* File Description */ 00041 /************************************************************************/ 00042 /* File Name :ExCMeshLOD3ds.h */ 00043 /* */ 00044 /* Star Date :03/15/2002 */ 00045 /* */ 00046 /* Last Update :06/20/2003 */ 00047 /* */ 00048 /* File Description : */ 00049 /* */ 00050 /* For update of this file check : www.ploksoftware.org */ 00051 /************************************************************************/ 00052 00053 #ifndef __EXCMESHLOD3DS_H__ 00054 #define __EXCMESHLOD3DS_H__ 00055 //------------------------------------------------------------------------ 00056 //Includes 00057 //------------------------------------------------------------------------ 00058 #include "ExDefine.h" 00059 //------------------------------------------------------------------------ 00060 #include "Math/ExMath.h" 00061 //------------------------------------------------------------------------ 00062 #include "Object/Object3D/Mesh/ExCMesh.h" 00063 #include "Object/Object3D/Model/ExCModel3DS.h" 00064 //------------------------------------------------------------------------ 00065 #include "Manager/ManagerObject/ExManagerTexture.h" 00066 //------------------------------------------------------------------------ 00067 #include "Object/Object3D/Gizmo/ExCGizmo.h" 00068 //------------------------------------------------------------------------ 00069 class ExCMeshLOD3ds : public ExCMesh 00070 { 00071 protected: 00072 //------------------------------------------------------------------------ 00073 // Variable 00074 //------------------------------------------------------------------------ 00075 std::string m_HighLevel; 00076 std::string m_NormalLevel; 00077 std::string m_LowLevel; 00078 float m_DistanceForModelHigh; 00079 float m_DistanceForModel; 00080 00081 ExCModel3DS m_HighModel; 00082 ExCModel3DS m_NormalModel; 00083 ExCModel3DS m_LowModel; 00084 public: 00085 //-------------------------------- 00086 // Constructor // Destructor 00087 //-------------------------------- 00088 ExCMeshLOD3ds(); 00089 ~ExCMeshLOD3ds(); 00090 //------------------------------------------------------------------------ 00091 // Methode 00092 //------------------------------------------------------------------------ 00093 void Draw(void); 00094 bool Load(std::string FileName); 00095 }; 00096 //------------------------------------------------------------------------ 00097 #endif //__EXCMESHLOD3DS_H__