#include "ExDefine.h"
#include "Math/ExMath.h"
#include "Manager/ManagerObject/ExManagerObject.h"
#include "Manager/ManagerObject/ExManagerTexture.h"
#include "Manager/ManagerObject/ExManagerModele.h"
#include "Object/Object3D/Mesh/ExCMesh.h"
#include "Object/Object3D/Mesh/ExCMeshFireEffect.h"
#include "Object/Object3D/Mesh/ExCMeshWaterEffect.h"
#include "Object/Object3D/Mesh/ExCMeshSummonCylenderEffect.h"
#include "Object/Object3D/Mesh/ExCMeshSmogEffect.h"
#include "Object/Object3D/Mesh/ExCMeshWaterDisqueEffect.h"
#include "Object/Object3D/Mesh/ExCMeshLOD3ds.h"
#include "Object/Object3D/Mesh/ExCMeshSauronEffect.h"
#include "Object/Object3D/Mesh/ExCMesh3ds.h"
#include "Object/Object3D/Mesh/ExCMeshBilboarded.h"
Aller au code source de ce fichier.
Composants | |
class | ExManagerMesh |
Énumérations | |
enum | MeshType { MESH_FIRE_EFFECT, MESH_WATER_EFFECT, MESH_SUMMON_CYLENDER_EFFECT, MESH_SMOG_EFFECT, MESH_WATER_DISQUE_EFFECT, MESH_LOD_3DS, MESH_SAURON_EFFECT, MESH_3DS, MESH_BILBOARDED, MESH_UNKNOWN } |
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Définition à la ligne 77 du fichier ExManagerMesh.h. Référencé par ExManagerMesh::GetMeshType().
00078 { 00079 MESH_FIRE_EFFECT, 00080 MESH_WATER_EFFECT, 00081 MESH_SUMMON_CYLENDER_EFFECT, 00082 MESH_SMOG_EFFECT, 00083 MESH_WATER_DISQUE_EFFECT, 00084 MESH_LOD_3DS, 00085 MESH_SAURON_EFFECT, 00086 MESH_3DS, 00087 MESH_BILBOARDED, 00088 MESH_UNKNOWN 00089 }; |