00001 /************************************************************************/ 00002 /* Ex Nihlo Engine by Hermanns Christophe */ 00003 /************************************************************************/ 00004 /* This program is free software; you can redistribute it and/or */ 00005 /* modify it under the terms of the GNU General Public License */ 00006 /* as published by the Free Software Foundation; either version 2 */ 00007 /* of the License, or (at your option) any later version. */ 00008 /* */ 00009 /* This program is distributed in the hope that it will be useful, */ 00010 /* but WITHOUT ANY WARRANTY; without even the implied warranty of */ 00011 /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. */ 00012 /* */ 00013 /* See the GNU General Public License for more details. */ 00014 /* */ 00015 /* You should have received a copy of the GNU General Public License */ 00016 /* along with this program; if not, write to the Free Software */ 00017 /* Foundation, Inc., 59 Temple Place - Suite 330, */ 00018 /* Boston, MA 02111-1307, USA. */ 00019 /* */ 00020 /* If you use a important part of this code please send me a mail */ 00021 /* I just want to see where my code go thks :) */ 00022 /************************************************************************/ 00023 00024 /************************************************************************/ 00025 /* Contact */ 00026 /************************************************************************/ 00027 /* ExNihilo Website :www.ploksoftware.org */ 00028 /* */ 00029 /* Hermanns Christophe ExNihilo creator and main programmer */ 00030 /* */ 00031 /* Mail : Data@ploksoftware.org */ 00032 /* ICQ : 8030901 */ 00033 /* MSN Messenger : Data_7@hotmail.com */ 00034 /* */ 00035 /* */ 00036 /************************************************************************/ 00037 00038 /************************************************************************/ 00039 /* File Description */ 00040 /************************************************************************/ 00041 /* File Name :ExCLoadingAnimation.h */ 00042 /* */ 00043 /* Start Date :07/17/2003 */ 00044 /* */ 00045 /* Last Update :07/17/2003 */ 00046 /* */ 00047 /* File Description : */ 00048 /* */ 00049 /* For update of this file check : www.ploksoftware.org */ 00050 /************************************************************************/ 00051 00052 #ifndef __EXCLOADINGANIMATION_H__ 00053 #define __EXCLOADINGANIMATION_H__ 00054 //------------------------------------------------------------------------ 00055 //Includes 00056 //------------------------------------------------------------------------ 00057 #include "ExDefine.h" 00058 //------------------------------------------------------------------------ 00059 #include "Math/ExMath.h" 00060 //------------------------------------------------------------------------ 00061 #include "Object/Object2D/ExCObject2D.h" 00062 //------------------------------------------------------------------------ 00063 #include "Manager/ManagerObject/ExManagerTexture.h" 00064 //------------------------------------------------------------------------ 00065 class ExCLoadingAnimation : public ExCObject2D 00066 { 00067 private: 00068 int m_CurrentAnimationTexture; 00069 int m_NumberAnimTexture; 00070 std::vector<std::string> m_VecAnimTexture; 00071 00072 ExManagerTexture *ManagerTexture; 00073 00074 public: 00075 ExCLoadingAnimation(void); 00076 ~ExCLoadingAnimation(void); 00077 00078 inline void SetManagerTexture(ExManagerTexture * Texture){ManagerTexture=Texture;} 00079 00080 void Draw(void); 00081 void Load(std::string FileName); 00082 bool Next(void); 00083 bool Previous(void); 00084 void First(void); 00085 void Last(void); 00086 inline int GetNumberAnimation(void){return m_NumberAnimTexture;} 00087 }; 00088 //------------------------------------------------------------------------ 00089 #endif //__EXCLOADINGANIMATION_H__