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ExPredefinedObject.cpp

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00001 /*
00002  * ExNihilo 3D Engine
00003  * 
00004  *  This program is free software; you can redistribute it and/or modify
00005  *  it under the terms of the GNU General Public License as published by
00006  *  the Free Software Foundation; either version 2 of the License, or
00007  *  (at your option) any later version.
00008  *
00009  *  This program is distributed in the hope that it will be useful,
00010  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  *  GNU Library General Public License for more details.
00013  *
00014  *  You should have received a copy of the GNU General Public License
00015  *  along with this program; if not, write to the Free Software
00016  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00017  *
00018  * Please read AUTHORS file !!!
00019  * 
00020  * $Id: ExPredefinedObject.cpp,v 1.5 2002/07/02 15:40:32 data Exp $
00021  *
00022  */
00023 
00024 #include "ExPredefinedObject.h"
00025 
00026 void InitBasicObjectList(void)
00027 {
00028         float i;        
00029         glNewList(GRILLE,GL_COMPILE);
00030         glDisable(GL_LIGHTING);
00031         glBegin(GL_LINES);
00032                 glColor3f(1.0f,0.0f,0.0f);
00033                 for ( i=-100;i<101;i++)
00034                 {       
00035                         glVertex3f(0.0f,      i, 100.0f);
00036                         glVertex3f(0.0f,      i,-100.0f);
00037                         glVertex3f(0.0f, 100.0f,      i);
00038                         glVertex3f(0.0f,-100.0f,      i);
00039                 }
00040                 glColor3f(0.0,1.0f,0.0f);
00041                 
00042                 for ( i=-100;i<101;i++)
00043                 {
00044                         glVertex3f( 100.0f,     i,0.0f);
00045                         glVertex3f(-100.0f,     i,0.0f);
00046                         glVertex3f(     i, 100.0f,0.0f);
00047                         glVertex3f(     i,-100.0f,0.0f);
00048                 }
00049                 glColor3f(0.0,0.0f,1.0f);
00050                 for (i=-100;i<101;i++)
00051                 {
00052                         glVertex3f( 100.0f,0.0f,      i);
00053                         glVertex3f(-100.0f,0.0f,      i);
00054                         glVertex3f(      i,0.0f, 100.0f);
00055                         glVertex3f(      i,0.0f,-100.0f);
00056                 }
00057         glEnd();
00058         glEnable(GL_LIGHTING);
00059         glEndList();
00060 
00061 
00062 }
00063 
00064 void RenderBitmapString(float x, float y, void *font,const char *string)
00065 {
00066         const char *c;
00067         glRasterPos2f(x, y);
00068         for (c=string; *c != '\0'; c++)
00069         {
00070            glutBitmapCharacter(font, *c);
00071         }
00072 }
00073 
00074 void EnterOrthoMode(void)
00075 {
00076         glMatrixMode(GL_PROJECTION);                                            
00077         glPushMatrix();                                                                 
00078         glLoadIdentity();
00079         glOrtho( 0,glutGet(GLUT_WINDOW_WIDTH),glutGet(GLUT_WINDOW_HEIGHT),0,0,1);       
00080         glMatrixMode(GL_MODELVIEW);                                                             
00081         glLoadIdentity();                                                                               
00082 }
00083 
00084 void LeaveOrthoMode(void)       
00085 {
00086         glMatrixMode( GL_PROJECTION );                                                  
00087         glPopMatrix();                                                                                  
00088         glMatrixMode( GL_MODELVIEW );                                                   
00089 }

Généré le Tue Dec 10 18:18:13 2002 pour ExNihilo par doxygen1.3-rc1