00001 /* 00002 * ExNihilo 3D Engine 00003 * 00004 * This program is free software; you can redistribute it and/or modify 00005 * it under the terms of the GNU General Public License as published by 00006 * the Free Software Foundation; either version 2 of the License, or 00007 * (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU Library General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software 00016 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00017 * 00018 * Please read AUTHORS file !!! 00019 * 00020 * $Id: ExManagerObject.h,v 1.4 2002/06/16 00:51:03 binny Exp $ 00021 * 00022 */ 00023 00024 #ifndef __EXMANAGEROBJECT_H__ 00025 #define __EXMANAGEROBJECT_H__ 00026 //-------------------------------- 00027 // File to include 00028 //-------------------------------- 00029 #include "ExDefine.h" 00030 #include "ExMath.h" 00031 #include "ExManagerPVS.h" 00032 #include "ExManagerCollision.h" 00033 //-------------------------------- 00034 template <class TypeA> 00035 class ExManagerObject 00036 { 00037 protected: 00038 //-------------------------------- 00039 // Variable 00040 //-------------------------------- 00041 ExManagerPVS *ManagerPVS; 00042 ExManagerCollision *ManagerCollision; 00043 //-------------------------------- 00044 //Using vector 00045 //-------------------------------- 00046 std::vector<TypeA> m_Vec; 00047 typename std::vector<TypeA>::iterator m_ItVec; 00048 public : 00049 //-------------------------------- 00050 // Constructor // Destructor 00051 //-------------------------------- 00052 ExManagerObject(); 00053 ~ExManagerObject(); 00054 //-------------------------------- 00055 // Methode 00056 //-------------------------------- 00057 inline void SetManagerPVS(ExManagerPVS * PVS){ManagerPVS = PVS;} 00058 inline void SetManagerCollision(ExManagerCollision *Collision){ManagerCollision = Collision;} 00059 void Reset(void); 00060 }; 00061 00062 template<class TypeA> 00063 ExManagerObject<TypeA>::ExManagerObject(void) 00064 { 00065 Guard(ExManagerObject<TypeA>::ExManagerObject(void)) 00066 UnGuard 00067 } 00068 00069 template<class TypeA> 00070 ExManagerObject<TypeA>::~ExManagerObject(void) 00071 { 00072 Guard(ExManagerObject<TypeA>::~ExManagerObject(void)) 00073 UnGuard 00074 } 00075 00076 template<class TypeA> 00077 void ExManagerObject<TypeA>::Reset(void) 00078 { 00079 Guard(void ExManagerObject<TypeA>::Reset(void)) 00080 m_Vec.clear(); 00081 UnGuard 00082 } 00083 00084 00085 00086 #endif //__EXMANAGEROBJECT_H__