00001 /* 00002 * ExNihilo 3D Engine 00003 * 00004 * This program is free software; you can redistribute it and/or modify 00005 * it under the terms of the GNU General Public License as published by 00006 * the Free Software Foundation; either version 2 of the License, or 00007 * (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU Library General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software 00016 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00017 * 00018 * Please read AUTHORS file !!! 00019 * 00020 * $Id: ExCMesh.h,v 1.4 2002/06/16 00:51:04 binny Exp $ 00021 * 00022 */ 00023 00024 #ifndef __EXCMESH_H__ 00025 #define __EXCMESH_H__ 00026 //-------------------------------- 00027 // File to include 00028 //-------------------------------- 00029 #include "ExDefine.h" 00030 #include "ExCVertex.h" 00031 //-------------------------------- 00032 class ExCMesh 00033 { 00034 public: 00035 //-------------------------------- 00036 // Variable 00037 //-------------------------------- 00038 ExCVertex A; 00039 ExCVertex B; 00040 ExCVertex C; 00041 int m_AB; 00042 int m_BC; 00043 int m_CA; 00044 int m_Smoothing; 00045 char *m_Material; 00046 int m_MeshNumber; 00047 public: 00048 //-------------------------------- 00049 // Constructor // Destructor 00050 //-------------------------------- 00051 ExCMesh(void); 00052 ExCMesh(ExCVertex a,ExCVertex b,ExCVertex c); 00053 ~ExCMesh(void); 00054 //-------------------------------- 00055 // Methode 00056 //-------------------------------- 00057 void Affich(void); 00058 void SetMaterial(const char *Material); 00059 void SetVertex(ExCVertex a,ExCVertex b,ExCVertex c); 00060 inline char * GetMaterial(void){return m_Material;} 00061 inline int GetMeshNumber(void){return m_MeshNumber;} 00062 inline int GetSmoothing(void){return m_Smoothing;}; 00063 inline int GetAB(void){return m_AB;} 00064 inline int GetBC(void){return m_BC;} 00065 inline int GetCA(void){return m_CA;} 00066 inline void SetVertexA(ExCVertex a){A=a;} 00067 inline void SetVertexB(ExCVertex b){B=b;} 00068 inline void SetVertexC(ExCVertex c){C=c;} 00069 }; 00070 #endif //__EXCMESH_H__