00001 /* 00002 * ExNihilo 3D Engine 00003 * 00004 * This program is free software; you can redistribute it and/or modify 00005 * it under the terms of the GNU General Public License as published by 00006 * the Free Software Foundation; either version 2 of the License, or 00007 * (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU Library General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software 00016 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00017 * 00018 * Please read AUTHORS file !!! 00019 * 00020 * $Id: ExManagerParticuleSystem.h,v 1.7 2002/08/01 18:45:56 data Exp $ 00021 * 00022 */ 00023 00024 #ifndef __EXMANAGERPARTICULESYSTEM_H__ 00025 #define __EXMANAGERPARTICULESYSTEM_H__ 00026 //-------------------------------- 00027 // File to include 00028 //-------------------------------- 00029 #include "ExDefine.h" 00030 #include "ExMath.h" 00031 #include "ExManagerTexture.h" 00032 #include "ExCSystemeParticule.h" 00033 #include "ExManagerPVS.h" 00034 #include "ExManagerCollision.h" 00035 00036 //-------------------------------- 00037 class ExManagerParticuleSystem 00038 { 00039 private: 00040 //-------------------------------- 00041 // Variable 00042 //-------------------------------- 00043 ExManagerTexture *ManagerTexture; 00044 ExManagerPVS *ManagerPVS; 00045 ExManagerCollision *ManagerCollision; 00046 00047 std::vector<ExCSystemeParticule> *m_VecParticuleSysteme; 00048 std::vector<ExCSystemeParticule*> *m_VecPParticuleSysteme; 00049 std::vector<ExCSystemeParticule>::iterator m_ItVecParticuleSysteme; 00050 00051 void CreateVecPobject(void); 00052 public: 00053 //-------------------------------- 00054 // Constructor // Destructor 00055 //-------------------------------- 00056 ExManagerParticuleSystem(void); 00057 ~ExManagerParticuleSystem(void); 00058 //-------------------------------- 00059 // Methode 00060 //-------------------------------- 00061 std::ostrstream *Consol; 00062 void (*WriteToConsol)(const char *Label); 00063 00064 inline void SetManagerTexture(ExManagerTexture * Texture){ManagerTexture = Texture;} 00065 inline void SetManagerPVS(ExManagerPVS * PVS){ManagerPVS = PVS;} 00066 inline void SetManagerCollision(ExManagerCollision *Collision){ManagerCollision = Collision;} 00067 00068 bool LoadParticuleSysteme(const char * FileName); 00069 00070 int StartParticuleSysteme(char *param); 00071 int StopParticuleSysteme(char *param); 00072 int PauseParticuleSysteme(char *param); 00073 00074 int StartAllParticuleSysteme(void); 00075 int StopAllParticuleSysteme(void); 00076 int PauseAllParticuleSysteme(void); 00077 00078 inline int GetNumberEnableParticuleSysteme(void){return m_VecParticuleSysteme->size();} 00079 void ListParticuleSysteme(void); 00080 inline void RecordToManagerPVS(void){ManagerPVS->SetVecSystemeParticule(m_VecPParticuleSysteme);} 00081 //-------------------------------- 00082 // Operator 00083 //-------------------------------- 00084 //-------------------------------- 00085 // friends 00086 //-------------------------------- 00087 }; 00088 #endif //__EXMANAGERPARTICULESYSTEM_H__