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ExCInterface.h

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00001 /*
00002  * ExNihilo 3D Engine
00003  * 
00004  *  This program is free software; you can redistribute it and/or modify
00005  *  it under the terms of the GNU General Public License as published by
00006  *  the Free Software Foundation; either version 2 of the License, or
00007  *  (at your option) any later version.
00008  *
00009  *  This program is distributed in the hope that it will be useful,
00010  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  *  GNU Library General Public License for more details.
00013  *
00014  *  You should have received a copy of the GNU General Public License
00015  *  along with this program; if not, write to the Free Software
00016  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00017  *
00018  * Please read AUTHORS file !!!
00019  * 
00020  * $Id: ExCInterface.h,v 1.5 2002/10/15 09:17:15 data Exp $
00021  *
00022  */
00023 
00024 #ifndef __EXCINTERFACE_H__
00025 #define __EXCINTERFACE_H__
00026 //--------------------------------
00027 // File to include
00028 //--------------------------------
00029 #include "ExDefine.h"
00030 #include "ExMath.h"
00031 #include "ExCAction.h"
00032 #include "ExManagerWindow.h"
00033 #include "ExManagerTexture.h"
00034 #include "ExCFile.h"
00035 #include "ExCFile2.h"
00036 #include "ExCObject2D.h"
00037 
00038 //--------------------------------
00039 class ExCInterface   : public ExCObject2D
00040 {
00041 private:
00042 //--------------------------------
00043 // Variable
00044 //--------------------------------
00045         ExManagerWindow         *ManagerWindow;
00046         ExManagerTexture        *ManagerTexture;
00047         std::string                     m_Texture;
00048         std::string                     m_TextureMask;
00049         int                                     m_NumInterface;
00050         int                                     m_DefaultResolutionX;
00051         int                                     m_DefaultResolutionY;
00052         bool                            m_ShowRegion;
00053         bool                            m_State;
00054 
00055         struct ActionCommand
00056         {
00057                 int                             m_Action;
00058                 int                             m_Command;
00059                 std::string             m_Param;
00060                 int                             m_MouseXup;
00061                 int                             m_MouseYup;
00062                 int                             m_MouseXdown;
00063                 int                             m_MouseYdown;
00064         };
00065         std::vector<ActionCommand>                       m_VecActionCommand;
00066         std::vector<ActionCommand>::iterator m_ItVecActionCommand;
00067         
00068 public:
00069         std::ostrstream *Consol;
00070         ExCInterface(void);
00071         ExCInterface(std::string FileName);
00072         ~ExCInterface(void);
00073 //--------------------------------
00074 // Methode
00075 //--------------------------------
00076         bool LoadFile(std::string FileName);
00077 
00078         inline void SetManagerWindow(ExManagerWindow *Window){ManagerWindow = Window;}
00079         inline void SetManagerTexture(ExManagerTexture * Texture){ManagerTexture = Texture;}
00080         
00081         inline void SetNumInterface(int num){m_NumInterface=num;}
00082         inline int      GetNumInterface(void ){return m_NumInterface;}
00083 
00084         inline  void ShowRegion(void){m_ShowRegion=true;}
00085         inline  void HideRegion(void){m_ShowRegion=false;}
00086         inline  void DisableInterface(void){m_State=false;}
00087         inline  void EnableInterface(void){m_State=true;}
00088         inline  bool GetInterfaceState(void){return m_State;}
00089 
00090         void Draw(void);
00091         ExCAction InputCommand(int command,int mousex,int mousey);
00092 
00093 };
00094 #endif //__EXCINTERFACE_H__

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