Main Page   Namespace List   Class Hierarchy   Alphabetical List   Data Structures   File List   Data Fields   Globals  

ExCEntite.h

Go to the documentation of this file.
00001 /*
00002  * ExNihilo 3D Engine
00003  * 
00004  *  This program is free software; you can redistribute it and/or modify
00005  *  it under the terms of the GNU General Public License as published by
00006  *  the Free Software Foundation; either version 2 of the License, or
00007  *  (at your option) any later version.
00008  *
00009  *  This program is distributed in the hope that it will be useful,
00010  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  *  GNU Library General Public License for more details.
00013  *
00014  *  You should have received a copy of the GNU General Public License
00015  *  along with this program; if not, write to the Free Software
00016  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00017  *
00018  * Please read AUTHORS file !!!
00019  * 
00020  * $Id: ExCEntite.h,v 1.4 2002/06/16 00:51:04 binny Exp $
00021  *
00022  */
00023 
00024 #ifndef __EXCENTITE_H__
00025 #define __EXCENTITE_H__
00026 //--------------------------------
00027 // File to include
00028 //--------------------------------
00029 #include "ExDefine.h"
00030 #include "ExMath.h"
00031 #include "ExCObject.h"
00032 #include "ExCGizmoRectangle.h"
00033 //--------------------------------
00034 class ExCEntite : public ExCObject
00035 {
00036 protected:
00037 //--------------------------------
00038 // Variable
00039 //--------------------------------
00040         std::vector<ExCVertex> m_VecVertex;
00041         std::vector<ExCVertex>::iterator m_ItVecVertex;
00042         std::vector<ExCMesh> m_VecMesh;
00043         std::vector<ExCMesh>::iterator m_ItVecMesh;
00044         
00045         long                    m_NumberVertex;
00046         long                    m_NumberMesh;
00047         int                             m_RenderMode;
00048         GLuint                  m_GlListId;
00049 
00050         
00051         //--------------------------------
00052         // Methode
00053         //--------------------------------
00054         
00055 public:
00056         ExCGizmoRectangle       m_BoxPvs;
00057 //--------------------------------
00058 // Constructor // Destructor
00059 //--------------------------------
00060         ExCEntite(void);
00061         ~ExCEntite(void);
00062 //--------------------------------
00063 // Methode
00064 //--------------------------------
00065         inline void SetNumberVertex(long NumberVertex){m_NumberVertex=NumberVertex;}
00066         inline void SetNumberMesh(long NumberMesh){m_NumberMesh=NumberMesh;}
00067 
00068         inline long GetNumberVertex(void){return m_NumberVertex;}
00069         inline long GetNumberMesh(void){return m_NumberMesh;}
00070         inline int GetRenderMode(void){return m_RenderMode;}
00071         inline GLuint GetGlListId(void){return m_GlListId;}
00072     
00073         virtual void Draw(void);
00074         void DrawWithoutList(void);
00075         virtual bool LoadAsc(char *FileName);
00076         virtual void MakeList(void);
00077     virtual void SetRenderMode(int RenderMode);
00078 
00079         void AddVertex(ExCVertex Vertex);
00080         void AddMesh(ExCMesh Mesh);
00081         ExCVertex GetVertex(int pos); 
00082 
00083         void BuildPvsBox(void);
00084 };
00085 #endif //__EXCENTITE_H__

Generated on Tue Aug 6 20:27:06 2002 for ExNihilo by doxygen1.2.17