#include <ExCSystemeParticule.h>
Inheritance diagram for ExCSystemeParticule:
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Definition at line 68 of file ExCSystemeParticule.cpp. References ExCSystemeParticule(), Guard, and UnGuard.
00069 { 00070 Guard(ExCSystemeParticule::~ExCSystemeParticule(void)) 00071 UnGuard 00072 } |
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Reimplemented from ExCObject. Definition at line 97 of file ExCSystemeParticule.cpp. References Draw(), EMMETEUR_CERCLE, EMMETEUR_CUBE, EMMETEUR_DISQUE, EMMETEUR_LIGNE, EMMETEUR_POINT, EMMETEUR_RECTANGLE, EMMETEUR_SPIRAL, ExCRandomNumber::getFloat(), ExCRandomNumber::getInt(), ExCParticule::GetParticuleLife(), Guard, m_angle, m_ItVecParticule, m_MaxAcceleration, m_MaxBlending, m_MaxColorB, m_MaxColorG, m_MaxColorR, m_MaxGravity, m_MaxLifeSpan, m_MaxVelocity, m_MaxWeight, m_MinAcceleration, m_MinBlending, m_MinColorB, m_MinColorG, m_MinColorR, m_MinGravity, m_MinLifeSpan, m_MinVelocity, m_MinWeight, m_P1, m_P2, m_Pause, ExCObject::m_Position, m_rayon, m_State, m_Texture, m_TimeLastParticule, m_Type, m_VecParticule, ExCVec3D::m_Vector, m_vitesseangle, ExCParticule::PrecalculeParticuleTrajectory(), ExCParticule::SetParticuleAcceleration(), ExCParticule::SetParticuleBlending(), ExCParticule::SetParticuleColorB(), ExCParticule::SetParticuleColorG(), ExCParticule::SetParticuleColorR(), ExCParticule::SetParticuleGravity(), ExCParticule::SetParticuleLife(), ExCParticule::SetParticuleMass(), ExCParticule::SetParticulePosition(), ExCParticule::SetParticuleTexture(), ExCParticule::SetParticuleType(), ExCParticule::SetParticuleVelocity(), ExCParticule::SetParticuleWeight(), ExCVec3D::SetValue(), and UnGuard. Referenced by Draw().
00098 { 00099 Guard(void ExCSystemeParticule::Draw(void)) 00100 00101 ExCRandomNumber Randomnum; 00102 double a,c; 00103 int i; 00104 00105 glPushMatrix(); 00106 00107 00108 /* Position.SetValue(a,0.0f,c); 00109 Position.SetValue(0.0f,0.0f,10.0f); 00110 Position.SetValue(Randomnum.getFloat(0.0f,100.0f),Randomnum.getFloat(0.0f,100.0f),0.0f); 00111 */ 00112 ExCVec3D Position; 00113 00114 00115 switch(m_TypeEmmeteur) 00116 { 00117 case EMMETEUR_POINT : 00118 Position=m_Position+m_P1; 00119 break; 00120 00121 case EMMETEUR_LIGNE : 00122 case EMMETEUR_RECTANGLE : 00123 case EMMETEUR_CUBE : 00124 Position.SetValue(Randomnum.getFloat(m_P1.m_Vector[0],m_P2.m_Vector[0]), 00125 Randomnum.getFloat(m_P1.m_Vector[1],m_P2.m_Vector[1]), 00126 Randomnum.getFloat(m_P1.m_Vector[2],m_P2.m_Vector[2])); 00127 Position=m_Position+Position; 00128 break; 00129 00130 case EMMETEUR_CERCLE : 00131 a=Cos[m_angle]*m_rayon; 00132 c=Sin[m_angle]*m_rayon; 00133 m_angle=Randomnum.getInt(0,360); 00134 Position.SetValue(a,0.0f,c); 00135 Position=m_Position+Position; 00136 break; 00137 00138 case EMMETEUR_DISQUE : 00139 a=Cos[m_angle]*(Randomnum.getFloat(0.0f,m_rayon)); 00140 c=Sin[m_angle]*(Randomnum.getFloat(0.0f,m_rayon)); 00141 m_angle++; 00142 if(m_angle>360)m_angle=0; 00143 Position.SetValue(a,0.0f,c); 00144 Position=m_Position+Position; 00145 break; 00146 00147 case EMMETEUR_SPIRAL : 00148 a=Cos[m_angle]*m_rayon; 00149 c=Sin[m_angle]*m_rayon; 00150 m_angle+=m_vitesseangle; 00151 if(m_angle>360)m_angle=0; 00152 Position.SetValue(a,0.0f,c); 00153 Position=m_Position+Position; 00154 break; 00155 } 00156 00157 00158 00159 00160 time_t ltime; 00161 time( <ime ); 00162 00163 // create new particule 00164 if(!m_Pause) 00165 { 00166 if(m_TimeLastParticule<ltime) 00167 { 00168 ExCParticule Particule; 00169 ExCVec3D Velocity,Acceleration,Gravity; 00170 Particule.SetParticuleTexture(m_Texture); 00171 Particule.SetParticuleType(m_Type); 00172 Particule.SetParticulePosition(Position); 00173 Particule.SetParticuleLife(Randomnum.getInt(m_MinLifeSpan,m_MaxLifeSpan)); 00174 Particule.SetParticuleWeight(Randomnum.getInt(m_MinWeight,m_MaxWeight)); 00175 Particule.SetParticuleColorB(Randomnum.getInt(m_MinColorB,m_MaxColorB)); 00176 Particule.SetParticuleColorG(Randomnum.getInt(m_MinColorG,m_MaxColorG)); 00177 Particule.SetParticuleColorR(Randomnum.getInt(m_MinColorR,m_MaxColorR)); 00178 Particule.SetParticuleBlending(Randomnum.getInt(m_MinBlending,m_MaxBlending)); 00179 Particule.SetParticuleMass(1.0f); 00180 //Particule.SetParticuleSize(Randomnum.getFloat (m_MinSize,m_MaxSize)); 00181 Velocity.m_Vector[0]=Randomnum.getFloat(m_MaxVelocity.m_Vector[0],m_MinVelocity.m_Vector[0]); 00182 Velocity.m_Vector[1]=Randomnum.getFloat(m_MaxVelocity.m_Vector[1],m_MinVelocity.m_Vector[1]); 00183 Velocity.m_Vector[2]=Randomnum.getFloat(m_MaxVelocity.m_Vector[2],m_MinVelocity.m_Vector[2]); 00184 Particule.SetParticuleVelocity(Velocity); 00185 Acceleration.m_Vector[0]=Randomnum.getFloat(m_MaxAcceleration.m_Vector[0],m_MinAcceleration.m_Vector[0]); 00186 Acceleration.m_Vector[1]=Randomnum.getFloat(m_MaxAcceleration.m_Vector[1],m_MinAcceleration.m_Vector[1]); 00187 Acceleration.m_Vector[2]=Randomnum.getFloat(m_MaxAcceleration.m_Vector[2],m_MinAcceleration.m_Vector[2]); 00188 Particule.SetParticuleAcceleration(Acceleration); 00189 Gravity.m_Vector[0]=Randomnum.getFloat(m_MaxGravity.m_Vector[0],m_MinGravity.m_Vector[0]); 00190 Gravity.m_Vector[1]=Randomnum.getFloat(m_MaxGravity.m_Vector[1],m_MinGravity.m_Vector[1]); 00191 Gravity.m_Vector[2]=Randomnum.getFloat(m_MaxGravity.m_Vector[2],m_MinGravity.m_Vector[2]); 00192 Particule.SetParticuleGravity(Gravity); 00193 Particule.PrecalculeParticuleTrajectory(0,Particule.GetParticuleLife()); 00194 m_VecParticule.push_back(Particule); 00195 //m_TimeLastParticule=ltime + m_EmissionRate; 00196 //std::cout<<"Create new particule"<<std::endl; 00197 } 00198 } 00199 glPopMatrix(); 00200 00201 //draw all particule and destrou particule 00202 //std::cout<<"Nombre particule :"<<m_VecParticule.size()<<std::endl; 00203 if(m_VecParticule.size()>0) 00204 { 00205 00206 for(i=0,m_ItVecParticule=m_VecParticule.begin();(unsigned)i<m_VecParticule.size();m_ItVecParticule++,i++) 00207 { 00208 //std::cout<<"particule :"<<i<<std::endl; 00209 m_ItVecParticule->Draw(); 00210 if(!m_Pause)m_ItVecParticule->DecreaseLifeSpan(); 00211 if(!m_State)m_ItVecParticule->DecreaseLifeSpan(); 00212 if(m_ItVecParticule->GetParticuleLife()<0) 00213 { 00214 m_VecParticule.erase(m_ItVecParticule); 00215 } 00216 } 00217 } 00218 //std::cout<<"add draw particule"<<std::endl; 00219 UnGuard 00220 } |
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Definition at line 169 of file ExCSystemeParticule.h. References m_MaxBlending.
00169 {return m_MaxBlending;} |
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Definition at line 164 of file ExCSystemeParticule.h. References m_MaxColorB.
00164 {return m_MaxColorB;} |
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Definition at line 159 of file ExCSystemeParticule.h. References m_MaxColorG.
00159 {return m_MaxColorG;} |
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Definition at line 154 of file ExCSystemeParticule.h. References m_MaxColorR.
00154 {return m_MaxColorR;} |
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Definition at line 139 of file ExCSystemeParticule.h. References m_MaxLifeSpan.
00139 {return m_MaxLifeSpan;} |
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Definition at line 144 of file ExCSystemeParticule.h. References m_MaxSize.
00144 {return m_MaxSize;} |
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Definition at line 149 of file ExCSystemeParticule.h. References m_MaxWeight.
00149 {return m_MaxWeight;} |
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Definition at line 171 of file ExCSystemeParticule.h. References m_MinBlending.
00171 {return m_MinBlending;} |
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Definition at line 166 of file ExCSystemeParticule.h. References m_MinColorB.
00166 {return m_MinColorB;} |
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Definition at line 161 of file ExCSystemeParticule.h. References m_MinColorG.
00161 {return m_MinColorG;} |
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Definition at line 156 of file ExCSystemeParticule.h. References m_MinColorR.
00156 {return m_MinColorR;} |
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Definition at line 141 of file ExCSystemeParticule.h. References m_MinLifeSpan.
00141 {return m_MinLifeSpan;} |
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Definition at line 146 of file ExCSystemeParticule.h. References m_MinSize.
00146 {return m_MinSize;} |
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Definition at line 151 of file ExCSystemeParticule.h. References m_MinWeight.
00151 {return m_MinWeight;} |
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Definition at line 128 of file ExCSystemeParticule.h. References m_ParticuleSystemeName.
00128 {return m_ParticuleSystemeName;} |
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Definition at line 132 of file ExCSystemeParticule.h. References m_State.
00132 {return m_State;} |
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Definition at line 398 of file ExCSystemeParticule.cpp. References Guard, m_EmissionRate, m_MaxAcceleration, m_MaxBlending, m_MaxColorB, m_MaxColorG, m_MaxColorR, m_MaxGravity, m_MaxLifeSpan, m_MaxParticule, m_MaxSize, m_MaxVelocity, m_MaxWeight, m_MinAcceleration, m_MinBlending, m_MinColorB, m_MinColorG, m_MinColorR, m_MinGravity, m_MinLifeSpan, m_MinSize, m_MinVelocity, m_MinWeight, m_P1, m_P2, m_ParticuleSystemeName, m_rayon, m_Type, m_TypeEmmeteur, m_vitesseangle, PARTICULE_TEXTURE, SetParticuleTexture(), ExCVec3D::SetValue(), UnGuard, and WriteToConsol. Referenced by ExManagerParticuleSystem::LoadParticuleSysteme().
00399 { 00400 Guard(bool ExCParticule::LoadParticuleSysteme(const char * FileName)) 00401 SetParticuleTexture("star"); 00402 m_Type=PARTICULE_TEXTURE; 00403 00404 int i=0; 00405 char ch; 00406 int RetVal; 00407 int FileSize; 00408 FILE *MyFile; 00409 std::string StBuffer; 00410 char buffer[255],bufferbis[255]; 00411 std::vector<float> vecvalue; 00412 00413 00414 sprintf(buffer,"../Data/ParticuleSystem/%s",FileName); 00415 m_ParticuleSystemeName=new char[strlen(FileName)]; 00416 sprintf(m_ParticuleSystemeName,"%s",FileName); 00417 00418 MyFile=fopen (buffer,"r"); 00419 if(!MyFile) 00420 { 00421 sprintf(bufferbis,"Particule syteme File not found:%s",buffer); 00422 WriteToConsol(bufferbis); 00423 return false; 00424 }else 00425 { 00426 sprintf(buffer,"Loading Particule systeme file :%s",FileName); 00427 WriteToConsol(buffer); 00428 00429 fseek(MyFile,0,SEEK_END); 00430 FileSize=ftell(MyFile); 00431 sprintf(bufferbis,"Size:%d",FileSize); 00432 WriteToConsol(bufferbis); 00433 //Start of file 00434 fseek(MyFile,0,SEEK_SET); 00435 do 00436 { 00437 RetVal=fread(&ch,sizeof(char),1,MyFile); 00438 }while(ch!='#'); 00439 //reading file type; 00440 do 00441 { 00442 RetVal=fread(&ch,sizeof(char),1,MyFile); 00443 StBuffer=StBuffer+ch; 00444 }while(ch!='#'); 00445 if(strcmp(StBuffer.data(),"particulesystem#")==0) 00446 { 00447 for(i=0;i<44;i++) 00448 { 00449 StBuffer.erase(StBuffer.begin(),StBuffer.end()); 00450 do 00451 { 00452 RetVal=fread(&ch,sizeof(char),1,MyFile); 00453 StBuffer=StBuffer+ch; 00454 }while(ch!='#'); 00455 StBuffer.erase(StBuffer.begin(),StBuffer.end()); 00456 do 00457 { 00458 RetVal=fread(&ch,sizeof(char),1,MyFile); 00459 StBuffer=StBuffer+ch; 00460 }while(ch!='#'); 00461 00462 StBuffer.erase(StBuffer.end()-1,StBuffer.end()); 00463 00464 try 00465 { 00466 vecvalue.push_back(atof(StBuffer.data())); 00467 }catch(...) 00468 { 00469 vecvalue.push_back(0); 00470 } 00471 } 00472 /* 00473 for(i=0;i<nombrealire;i++) 00474 { 00475 StBuffer.erase(StBuffer.begin(),StBuffer.end()); 00476 do 00477 { 00478 RetVal=fread(&ch,sizeof(char),1,MyFile); 00479 StBuffer=StBuffer+ch; 00480 }while(ch!='#'); 00481 StBuffer.erase(StBuffer.begin(),StBuffer.end()); 00482 vecvalue.push_back(StBuffer); 00483 }*/ 00484 00485 //read texture for particule 00486 StBuffer.erase(StBuffer.begin(),StBuffer.end()); 00487 do 00488 { 00489 RetVal=fread(&ch,sizeof(char),1,MyFile); 00490 StBuffer=StBuffer+ch; 00491 }while(ch!='#'); 00492 00493 StBuffer.erase(StBuffer.begin(),StBuffer.end()); 00494 do 00495 { 00496 RetVal=fread(&ch,sizeof(char),1,MyFile); 00497 StBuffer=StBuffer+ch; 00498 }while(ch!='#'); 00499 StBuffer.erase(StBuffer.end()-1,StBuffer.end()); 00500 00501 SetParticuleTexture((char *)StBuffer.data()); 00502 //----------------------------------- 00503 m_EmissionRate = vecvalue.at(0); 00504 m_MaxParticule = vecvalue.at(1); 00505 m_TypeEmmeteur = vecvalue.at(2); 00506 m_P1.SetValue(vecvalue.at(3),vecvalue.at(4),vecvalue.at(5)); 00507 m_P2.SetValue(vecvalue.at(6),vecvalue.at(7),vecvalue.at(8)); 00508 m_rayon = vecvalue.at(9); 00509 m_vitesseangle = vecvalue.at(10); 00510 m_MaxLifeSpan = vecvalue.at(11); 00511 m_MinLifeSpan = vecvalue.at(12); 00512 m_MaxSize = vecvalue.at(13); 00513 m_MinSize = vecvalue.at(14); 00514 m_MaxWeight = vecvalue.at(15); 00515 m_MinWeight = vecvalue.at(16); 00516 m_MaxColorR = vecvalue.at(17); 00517 m_MinColorR = vecvalue.at(18); 00518 m_MaxColorG = vecvalue.at(19); 00519 m_MinColorG = vecvalue.at(20); 00520 m_MaxColorB = vecvalue.at(21); 00521 m_MinColorB = vecvalue.at(22); 00522 m_MaxBlending = vecvalue.at(23); 00523 m_MinBlending = vecvalue.at(24); 00524 m_MaxVelocity.SetValue(vecvalue.at(25),vecvalue.at(26),vecvalue.at(27)); 00525 m_MinVelocity.SetValue(vecvalue.at(28),vecvalue.at(29),vecvalue.at(30)); 00526 m_MaxAcceleration.SetValue(vecvalue.at(31),vecvalue.at(32),vecvalue.at(33)); 00527 m_MinAcceleration.SetValue(vecvalue.at(34),vecvalue.at(35),vecvalue.at(36)); 00528 m_MaxGravity.SetValue(vecvalue.at(37),vecvalue.at(38),vecvalue.at(39)); 00529 m_MinGravity.SetValue(vecvalue.at(40),vecvalue.at(41),vecvalue.at(42)); 00530 00531 m_Type = vecvalue.at(43); 00532 00533 return true; 00534 }else 00535 { 00536 sprintf(buffer,"%s is not a valide particule syteme file",FileName); 00537 WriteToConsol(buffer); 00538 return false; 00539 } 00540 fclose(MyFile); 00541 } 00542 00543 UnGuard 00544 } |
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Definition at line 222 of file ExCSystemeParticule.cpp. References Image::data, Guard, LoadTexture(), m_Texture, PREFIX, Image::sizeX, Image::sizeY, UnGuard, and WriteToConsol. Referenced by LoadTexture(), and SetParticuleTexture().
00223 { 00224 Guard(ExCSystemeParticule::LoadTexture(const char * name)) 00225 char * filename; 00226 char buffer[255]; 00227 00228 filename = new char[strlen(name)+80]; 00229 #ifdef UNIX_SRC 00230 sprintf(filename, PREFIX "/ExNihilo/Data/Textures/%s.bmp",name); //change path here if textures path change 00231 #else 00232 sprintf(filename,"../Data/Textures/%s.bmp",name); //change path here if textures path change 00233 #endif 00234 00235 00236 //--------------------------------------------- 00237 Image *image = new Image(); 00238 FILE *file; 00239 unsigned long size; // size of the image in bytes. 00240 unsigned long i; // standard counter. 00241 unsigned short int planes; // number of planes in image (must be 1) 00242 unsigned short int bpp; // number of bits per pixel (must be 24) 00243 char temp; // temporary color storage for bgr-rgb conversion. 00244 00245 // make sure the file is there. 00246 if ((file = fopen(filename, "rb"))==NULL) 00247 { 00248 sprintf(buffer,"File Not Found : %s",filename); 00249 WriteToConsol(buffer); 00250 return false; 00251 } 00252 #ifdef UNIX_SRC 00253 unsigned short int is_bmp; 00254 if (! fread (&is_bmp, sizeof (short int), 1, file)) { 00255 sprintf(buffer,"cannot read %s.\n", filename); 00256 WriteToConsol(buffer); 00257 return false; 00258 } 00259 00260 /* check if file is a bitmap */ 00261 if (is_bmp != 19778) { 00262 sprintf(buffer,"%s is not a valid bmp file.\n", filename); 00263 WriteToConsol(buffer); 00264 return false; 00265 } 00266 00267 fseek (file, 8, SEEK_CUR); 00268 /* get the position of the actual bitmap data */ 00269 long int bfOffBits; 00270 if (! fread (&bfOffBits, sizeof (long int), 1, file)) { 00271 sprintf(buffer,"Error reading %s.\n", filename); 00272 WriteToConsol(buffer); 00273 return false; 00274 } 00275 sprintf(buffer,"Data at offset: %ld .\n", bfOffBits); 00276 WriteToConsol(buffer); 00277 00278 // seek through the bmp header, up to the width/height: 00279 fseek(file, 4, SEEK_CUR); 00280 #else 00281 fseek(file, 18, SEEK_SET); 00282 #endif 00283 // read the width 00284 if ((i = fread(&image->sizeX, 4, 1, file)) != 1) 00285 { 00286 sprintf(buffer,"Error reading width from %s.\n", filename); 00287 WriteToConsol(buffer); 00288 return false; 00289 } 00290 00291 // read the height 00292 if ((i = fread(&image->sizeY, 4, 1, file)) != 1) 00293 { 00294 sprintf(buffer,"Error reading height from %s.\n", filename); 00295 WriteToConsol(buffer); 00296 return false; 00297 } 00298 00299 00300 // calculate the size (assuming 24 bits or 3 bytes per pixel). 00301 size = image->sizeX * image->sizeY * 3; 00302 00303 // read the planes 00304 if ((fread(&planes, 2, 1, file)) != 1) 00305 { 00306 sprintf(buffer,"Error reading planes from %s.\n", filename); 00307 WriteToConsol(buffer); 00308 return false; 00309 } 00310 00311 if (planes != 1) 00312 { 00313 sprintf(buffer,"Planes from %s is not 1: %u \n", filename, planes); 00314 WriteToConsol(buffer); 00315 return false; 00316 } 00317 00318 // read the bpp 00319 if ((i = fread(&bpp, 2, 1, file)) != 1) 00320 { 00321 sprintf(buffer,"Error reading bpp from %s.\n", filename); 00322 WriteToConsol(buffer); 00323 return false; 00324 } 00325 if (bpp != 24) 00326 { 00327 sprintf(buffer,"Bpp from %s is not 24: %u\n", filename, bpp); 00328 WriteToConsol(buffer); 00329 return false; 00330 } 00331 00332 // seek past the rest of the bitmap header. 00333 fseek(file, 24, SEEK_CUR); 00334 00335 // read the data. 00336 image->data = (char *) malloc(size); 00337 if (image->data == NULL) 00338 { 00339 sprintf(buffer,"Error allocating memory for color-corrected image data"); 00340 WriteToConsol(buffer); 00341 return false; 00342 } 00343 00344 if ((i = fread(image->data, size, 1, file)) != 1) 00345 { 00346 sprintf(buffer,"Error reading image data from %s.\n", filename); 00347 WriteToConsol(buffer); 00348 return false; 00349 } 00350 00351 for (i=0;i<size;i+=3) 00352 { 00353 // reverse all of the colors. (bgr -> rgb) 00354 temp = image->data[i]; 00355 image->data[i] = image->data[i+2]; 00356 image->data[i+2] = temp; 00357 } 00358 //--------------------------------------------- 00359 00360 00361 glGenTextures(1,&m_Texture); 00362 00363 glBindTexture(GL_TEXTURE_2D,m_Texture); 00364 00365 glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST); 00366 glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR); 00367 gluBuild2DMipmaps(GL_TEXTURE_2D, 3, image->sizeX, image->sizeY, GL_RGB, GL_UNSIGNED_BYTE, image->data); 00368 00369 sprintf(buffer,"Particule syteme texture ok"); 00370 WriteToConsol(buffer); 00371 return true; 00372 UnGuard 00373 } |
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Definition at line 383 of file ExCSystemeParticule.cpp. References Guard, m_Pause, Pause(), and UnGuard. Referenced by Pause().
00384 { 00385 Guard(void ExCSystemeParticule::Pause(void)) 00386 m_Pause=true; 00387 UnGuard 00388 } |
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Reimplemented from ExCObject. Definition at line 131 of file ExCSystemeParticule.h.
00131 {ManagerTexture = Texture;} |
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Definition at line 178 of file ExCSystemeParticule.h.
00178 {m_MaxAcceleration=Acceleration;} |
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Definition at line 168 of file ExCSystemeParticule.h. References m_MaxBlending.
00168 {m_MaxBlending=Blending;} |
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Definition at line 163 of file ExCSystemeParticule.h. References m_MaxColorB.
00163 {m_MaxColorB=ColorB;} |
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Definition at line 158 of file ExCSystemeParticule.h. References m_MaxColorG.
00158 {m_MaxColorG=ColorG;} |
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Definition at line 153 of file ExCSystemeParticule.h. References m_MaxColorR.
00153 {m_MaxColorR=ColorR;} |
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Definition at line 138 of file ExCSystemeParticule.h. References m_MaxLifeSpan.
00138 {m_MaxLifeSpan=life;} |
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Definition at line 143 of file ExCSystemeParticule.h. References m_MaxSize.
00143 {m_MaxSize=Size;} |
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Definition at line 173 of file ExCSystemeParticule.h.
00173 {m_MaxVelocity=Velocity;} |
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Definition at line 148 of file ExCSystemeParticule.h. References m_MaxWeight.
00148 {m_MaxWeight=Weight;} |
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Definition at line 180 of file ExCSystemeParticule.h.
00180 {m_MinAcceleration=Acceleration;} |
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Definition at line 170 of file ExCSystemeParticule.h. References m_MinBlending.
00170 {m_MinBlending=Blending;} |
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Definition at line 165 of file ExCSystemeParticule.h. References m_MinColorB.
00165 {m_MinColorB=ColorB;} |
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Definition at line 160 of file ExCSystemeParticule.h. References m_MinColorG.
00160 {m_MinColorG=ColorG;} |
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Definition at line 155 of file ExCSystemeParticule.h. References m_MinColorR.
00155 {m_MinColorR=ColorR;} |
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Definition at line 140 of file ExCSystemeParticule.h. References m_MinLifeSpan.
00140 {m_MinLifeSpan=life;} |
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Definition at line 145 of file ExCSystemeParticule.h. References m_MinSize.
00145 {m_MinSize=Size;} |
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Definition at line 175 of file ExCSystemeParticule.h.
00175 {m_MinVelocity=Velocity;} |
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Definition at line 150 of file ExCSystemeParticule.h. References m_MinWeight.
00150 {m_MinWeight=Weight;} |
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Definition at line 74 of file ExCSystemeParticule.cpp. References Guard, m_ParticuleSystemeName, and UnGuard.
00075 { 00076 Guard(void ExCParticule::SetParticuleSystemeName(char * name)) 00077 m_ParticuleSystemeName=new char[strlen(name)]; 00078 strcpy(m_ParticuleSystemeName,name); 00079 UnGuard 00080 } |
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Definition at line 133 of file ExCSystemeParticule.h. References m_State.
00133 {m_State=state;} |
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Definition at line 90 of file ExCSystemeParticule.cpp. References Guard, LoadTexture(), ExCParticule::SetParticuleTexture(), and UnGuard. Referenced by LoadParticuleSysteme().
00091 { 00092 Guard(void ExCParticule::SetParticuleTexture(char *texture)) 00093 LoadTexture(texture); 00094 UnGuard 00095 } |
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Definition at line 82 of file ExCSystemeParticule.cpp. References Guard, m_Type, ExCParticule::SetParticuleType(), and UnGuard.
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Definition at line 375 of file ExCSystemeParticule.cpp. References Guard, m_Pause, m_State, Start(), and UnGuard. Referenced by Start().
00376 { 00377 Guard(void ExCSystemeParticule::Start(void)) 00378 m_State=true; 00379 m_Pause=false; 00380 UnGuard 00381 } |
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Definition at line 390 of file ExCSystemeParticule.cpp. References Guard, m_Pause, m_State, Stop(), and UnGuard. Referenced by Stop().
00391 { 00392 Guard(void ExCSystemeParticule::Stop(void)) 00393 m_Pause=true; 00394 m_State=false; 00395 UnGuard 00396 } |
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Definition at line 179 of file ExCSystemeParticule.h.
00179 {return m_MaxAcceleration;} |
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Definition at line 174 of file ExCSystemeParticule.h.
00174 {return m_MaxVelocity;} |
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Definition at line 181 of file ExCSystemeParticule.h.
00181 {return m_MinAcceleration;} |
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Definition at line 176 of file ExCSystemeParticule.h.
00176 {return m_MinVelocity;} |
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Definition at line 73 of file ExCSystemeParticule.h. Referenced by Draw(), and ExCSystemeParticule(). |
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Definition at line 66 of file ExCSystemeParticule.h. Referenced by ExCSystemeParticule(), and LoadParticuleSysteme(). |
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Definition at line 56 of file ExCSystemeParticule.h. Referenced by Draw(). |
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Definition at line 103 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), and LoadParticuleSysteme(). |
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Definition at line 99 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), GetParticuleMaxBlending(), LoadParticuleSysteme(), and SetParticuleMaxBlending(). |
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Definition at line 97 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), GetParticuleMaxColorB(), LoadParticuleSysteme(), and SetParticuleMaxColorB(). |
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Definition at line 95 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), GetParticuleMaxColorG(), LoadParticuleSysteme(), and SetParticuleMaxColorG(). |
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Definition at line 93 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), GetParticuleMaxColorR(), LoadParticuleSysteme(), and SetParticuleMaxColorR(). |
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Definition at line 105 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), and LoadParticuleSysteme(). |
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Definition at line 87 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), GetParticuleMaxLife(), LoadParticuleSysteme(), and SetParticuleMaxLife(). |
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Definition at line 67 of file ExCSystemeParticule.h. Referenced by ExCSystemeParticule(), and LoadParticuleSysteme(). |
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Definition at line 89 of file ExCSystemeParticule.h. Referenced by ExCSystemeParticule(), GetParticuleMaxSize(), LoadParticuleSysteme(), and SetParticuleMaxSize(). |
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Definition at line 101 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), and LoadParticuleSysteme(). |
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Definition at line 91 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), GetParticuleMaxWeight(), LoadParticuleSysteme(), and SetParticuleMaxWeight(). |
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Definition at line 104 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), and LoadParticuleSysteme(). |
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Definition at line 100 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), GetParticuleMinBlending(), LoadParticuleSysteme(), and SetParticuleMinBlending(). |
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Definition at line 98 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), GetParticuleMinColorB(), LoadParticuleSysteme(), and SetParticuleMinColorB(). |
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Definition at line 96 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), GetParticuleMinColorG(), LoadParticuleSysteme(), and SetParticuleMinColorG(). |
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Definition at line 94 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), GetParticuleMinColorR(), LoadParticuleSysteme(), and SetParticuleMinColorR(). |
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Definition at line 106 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), and LoadParticuleSysteme(). |
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Definition at line 88 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), GetParticuleMinLife(), LoadParticuleSysteme(), and SetParticuleMinLife(). |
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Definition at line 90 of file ExCSystemeParticule.h. Referenced by ExCSystemeParticule(), GetParticuleMinSize(), LoadParticuleSysteme(), and SetParticuleMinSize(). |
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Definition at line 102 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), and LoadParticuleSysteme(). |
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Definition at line 92 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), GetParticuleMinWeight(), LoadParticuleSysteme(), and SetParticuleMinWeight(). |
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Definition at line 69 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), and LoadParticuleSysteme(). |
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Definition at line 70 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), and LoadParticuleSysteme(). |
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Definition at line 63 of file ExCSystemeParticule.h. Referenced by ExCSystemeParticule(), GetParticuleSystemeName(), LoadParticuleSysteme(), and SetParticuleSystemeName(). |
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Definition at line 60 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), Pause(), Start(), and Stop(). |
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Definition at line 72 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), and LoadParticuleSysteme(). |
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Definition at line 59 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), GetParticuleSystemeState(), SetParticuleSystemeState(), Start(), and Stop(). |
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Definition at line 79 of file ExCSystemeParticule.h. Referenced by Draw(), and LoadTexture(). |
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Definition at line 62 of file ExCSystemeParticule.h. Referenced by Draw(), and ExCSystemeParticule(). |
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Definition at line 86 of file ExCSystemeParticule.h. Referenced by Draw(), ExCSystemeParticule(), LoadParticuleSysteme(), and SetParticuleType(). |
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Definition at line 68 of file ExCSystemeParticule.h. Referenced by ExCSystemeParticule(), and LoadParticuleSysteme(). |
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Definition at line 55 of file ExCSystemeParticule.h. Referenced by Draw(). |
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Definition at line 74 of file ExCSystemeParticule.h. Referenced by Draw(), and LoadParticuleSysteme(). |
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Reimplemented from ExCObject. Definition at line 109 of file ExCSystemeParticule.h. |
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Referenced by ExManagerParticuleSystem::LoadParticuleSysteme(), LoadParticuleSysteme(), and LoadTexture(). |